And needless to say, it's not going to be any summer holiday. Confusingly, Delta Force: Black Hawk Down is not based on the film or the book of almost the same name, or even the incident in which the Black Hawk went down see boxout: Massacre in Mogadishu.
Neither is it, as we had originally hoped, the long-awaited collaboration between hairy-chinned action has-been Chuck 'The Ginger Ninja' Norris and homegrown cinematic visionary Ridley Scott, in which Chuck returns to Somalia to rescue captured American GIs from illegal POW camps. Instead, the game takes the far more sensible route of recreating, as closely as possible, the events that took place in Somalia circa , content with only visual reference to the film.
And a whole lot less blood. More importantly, it all looks rather good. While previous Delta Force games, much like the films of Chuck Norris, have always had something to recommend them, they were never exactly works of art. In fact, they often looked nasty, and were saved only by their addictive multiplayer modes, working hand in hand with the excellent NovaWorid Internet servers. Black Hawk Down, on the other hand, the first significant Delta Force game since Land Warrior, is a visually striking piece of software.
The environments are expansive and detailed, the action transitioning smoothly between indoor and outdoor settings. Characters move convincingly around the terrain, and scripted and real-time events mesh seamlessly to create the illusion of battlefield chaos. It's a far cry from the drab days of Land Warrior, that's for sure. Most striking of all, the levels are simply huge, promising to take the trademark multiplayer action to even greater heights.
And you better believe the team is working on some serious multiplayer options, with co-operative play, team deathmatch and free-for-all modes already confirmed. Better still, the engine's chopper-sim background is set to produce some top-notch vehicular action, with both airborne and ground vehicles available through the course of the 20 missions.
These are set to include attack choppers, humvees and maybe more, though as no vehicles had been implemented last time we played the game, it's hard to see the developers expanding much on this list it's due to ship in October.
How the addition of vehicles will figure into multiplayer is yet to be seen, but it certainly suggests some interesting possibilities humvees vs technicals, anyone?
The upshot of all this is that while Black Hawk Down is still very much a Delta Force game at heart, it's a far more complete and accomplished example than any before it. As if we were in any doubt of this, we played through a couple of the game's 20 missions with Novalogic producer Ed Gwynn, who was keen to impress upon us the amount of variety and complexity we can expect come October.
They didn't want to shoot these guys. I mean, some of them were using women as shields. And as much as we want the game to be action-filled and fast, we want to get some of that complexity in there too," says Ed. The mere idea of enemies using women as human shields certainly suggests a brave design stance on Novalogic's part, though we've since been assured that such devices will not be used in the game.
It nevertheless points to an ambitious approach to enemy Al, one that we can only pray they follow through on. Ed explains: "We're pushing to have some smart Al.
For example, if you surprise the enemy, say approaching from behind and getting them at gunpoint, they'll drop their gun and submit. Hopefully players will figure out that they don't have to kill everything, just get them worried. To give you a better idea of the overall feel of the game, the main level we played, and the one most suggestive of Ridley Scott's film, begins in a US base on the outskirts of Mogadishu. As soon as the level loads up, the familiar buzz of radio chatter reminds you that you're back in the world of Delta Force, a place where rigorous military authenticity is a point of pnde.
After a quick jog across the dusty base, you're given the ominous order to hop aboard a Black Hawk helicopter and prepare for an assault on Mogadishu. Soon afterwards, you take to the air. A single false move at this stage could see you tumbling to your death, but soon enough you're approaching downtown Mogadishu, and are far too busy trying to pick off tangos through your rifle scope to worry about such trivialities.
Your journey comes to an end atop a terrorist-infested building in the centre of town, whereupon you hop off and continue on foot. It's an exciting way to introduce a level, one influenced as much by games like Medal of Honor as any Hollywood account, and Ed assures us that the entire game will be infused with this impressive sense of cinema.
However, not every mission is going to be such a straightforward urban assault, and other levels promise a variety of closequarters and long-range combat missions, as well as stealth, sniping and recon.
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Windows Mac. Black Hawk Down. BlackHawk Web Browser. Franchise: Delta Force. Share Embed. Read Critic Reviews. Add to Cart. Package info. View Community Hub. As a Delta Force operative participate in a number of daring and intense raids against the oppressive Somali warlords in and around Mogadishu. Features Engage in Close Quarters Battle in a maze of city streets or snipe across the plain with Delta Force's signature long-range engagements Open fire from heavy weapons mounted in Black Hawk helicopters or on Military Vehicles Gear up with an arsenal of authentically modeled weapons used in the streets of Mogadishu New AI system drives unprecedented teamwork with your fellow soldiers and enemies that skillfully hunt you down Fight through a variety of compelling missions, each with multiple objectives Nonstop, large-scale multiplayer action over LAN or via NovaWorld Powered by a new game engine optimized to showcase the latest 3D graphics and processor technology Developed with direction from Special Operations Forces advisors on realistic tactics, situations and details.
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